Square Enix's 'Final Fantasy VII' Now Available for iOS


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square enix today released long-awaited port of final fantasy vii ios devices. released in 1997, final fantasy vii first game in final fantasy series created playstation , continues 1 of popular final fantasy games.

@ e3, square enix promised launch final fantasy vii before end of summer in 2015, tonight's release, company living word. square enix has made first 6 final fantasy games available on ios devices, final fantasy vii ios marks first final fantasy port playstation game.

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according square enix, ios version of final fantasy vii port of pc version, no changes or additions storyline.
the ios port of game includes virtual on-screen controller that's "designed not obscure action." offers virtual analog or fixed 4-way digital control pad options , opacity of on-screen controls adjustable. new ios version of game option turn off enemy encounters in area maps , max stats command "become all-powerful in blink of eye."

it's taken several years square enix bring final fantasy vii ios app store, largely due space constraints. in 2013, square enix producer takashi tokita said release of final fantasy vii years away because of space limitations. "it's currently, space issue," said. "phones won't able contain space takes. it's on gigabyte. people going have wait few years."

in february of 2015, apple expanded size limitation on apps 2gb 4gb, paving way apps final fantasy vii. according app store description of game, takes 1.66gb of storage space, requires more 4gb of free space download.

final fantasy vii compatible iphone 5s or later, third-generation ipad or later, , ipad mini 2 or later, square enix warning game may not perform on earlier devices. ios 8 or later required.

final fantasy vii can downloaded app store $15.99. [direct link]

article link: square enix's 'final fantasy vii' available ios
 

$16 ! that's pretty expensive port that's been ported other new platforms last year... not required huge loads of work , reverse-engineering understand old code or anything...

plus it's hard believe it's 1.7 gb, since original game had 3x 650mb cds lot of shared content. unless re-mastered resolution of textures , cutscenes maybe ? , adapted game retina displays ?
 


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